New World: New patch 1.0.3 FIXT important error in the PVE, finally brings server

The MMONEW World brings out the new patch 1.0.3 today, on October 20th. The focus is on hotfixes and server transfers. We from Meinmmo summarize the most important innovations.

These are the highlights of the update: With patch 1.0.3, the server transfers are finally implemented. The function should then be activated when the frame is right about the servers. So you will not be able to transfer immediately after the end of the maintenance, but for the foreseeable future afterwards.

How exactly the server transfers work, we have summarized here: This is how the server transfer works in New World and you should pay attention to it.

In addition to the server transfers, there are some important bugfixes that insert in the update:

The Azoth rods rank 4 and rank 5 were finally fixed. They kept the progress in the PVE for a long time, because they could not do the portal events of stages 55 and 65 The Respawn timer of Bootsman Ambrose and other elite opponents was adjusted Backend changes have been made to improve client performance in war There should now be more information and justifications in the messages when people are thrown out of the game The change from patch 1.0.2, through which there are more lot from boxes, will be returned The invulnerability glitch was also fixed in a last minute change

In addition, Amazon gives the players the titles Stoiker in as well as the emote wait as compensation for the problems.

What mistakes were still not resolved? Some, including the wrong reporting of players or the annoying pop-ups on the world map when a war is imminent.

When does the update appear? The new patch 1.0.3 appears on October 20 at 7:00 pm German. Together with the update, the servers for scheduled 5 hours are shut down.

We from Meinmmo keep you up to date with the server Downs in this article: New World Server Down: Everything about the maintenance on October 20.

The full patch notes to update 1.0.3

Generally

Implemented last parts of the server transfer frame. Improvements to the World Selection User Interface added. Clearer message texts added to information when a player is separated from the game due to AFK or Easy Anti-Cheat. Clearer message texts added to information when multiple discounts such as area calls and fractional discounts are present on basic taxes. Implementation of back-end changes to support the team when examining problems with client performance in war. Respawn timer adapted at Bootsman Ambrose and various other elite opponents in the world. In the shallows, players must now be in the arena to harm Thorpe. From now on, an error message appears when players try to buy their own items in the trading post. Chest / booty change from the update 1.0.2 withdrawn, through which too many refining reagents were found in chests. Adjust the volume on the welcome screen of Amazon Games. Armor from now on is limited to 1 capability effect per part. General performance improvements for visual artifacts and graphics settings added. Dyes are removed from items when acting from items. For this a warning message appears in the game. The timer for Time to declaration of war is now also visually encouraged to clarify if an invasion is imminent immediately, but the time has not been set yet. After invasions, the area remains in the conflict status and the war can continue to be explained.

Bug fixes

General bug fixes

An error has been resolved with the R4 and R5-Azoth bars: Get in touch now the portals of high levels! An error has been fixed, which remained the message to discard an event. An error has been resolved in the dwelling user interface. The user interface is now correctly indicating that the basic taxes are subject to the full price of the house and is not influenced by the first-time discount. An error has been resolved with spawning in the initial phase of the game. The watchtower respawnpunkt is replaced by the settlement after it was discovered. The resption for players is now no longer falsely on a watchtower after selecting a resrawn in a settlement. Various translation issues were corrected in the game. An error has been fixed, which not consumed all objects for urban projects after the mission was completed. A login error has been solved that prevented players to have access to their character. An error has been fixed, the Arena key did not appear as intended as a prey. An error has been fixed, by which Rune bear armor was not colored correctly in the war. An error has been resolved in pet placement. Pets placed in an otherwise empty house remain there now, even if the player looks out instead of returning to the player s valve. Server in AP Southeast now show the correct time zone in the game. An error has been resolved with titles: player titles and successes appear now as intended and the success rider is updated correctly when a new success was earned. An error has been fixed, which remained company invitations after rejecting / accepting. An error has been fixed, by which Rajah-Spawn s were stacked further - just a big cat, please!

Speculative bug fixes

The bug fixes listed below are currently scheduled bug fixes and measures. The aim is to fully publish these changes soon to fully publish and see if there are still problems so that it continues to work and can be corrected in a future update.

The team has worked on the troubleshooting of the mistake by the wars and invasions sooner as planned. The team has worked on the troubleshooting of the error where all settlement stations are upgraded as intended when urban projects are completed. Troubleshooting: Players are no longer stuck when they enter or leave an instance. If a player reconnects and the character is dead, the resrawn screen opens with available resrawn options. Players who are currently stucks are asked to contact customer service to free their character.

Last Minute Patchnotes

A problem has been resolved, which led to keeping and pulling the client in window mode constantly triggered an invulnerability. There has been a problem that led to taxes did not go to the cash register of the controlling company. It has been solved a problem that led to the display for suspending and locking over a year ago . Fixed problems with companies that did not receive some of their area taxes.

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